spiderLAW
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Registered: 12-2008
Posts: 166

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Re: Marvel Vs Capcom 2 Officially Announced!!
shoot. ive never made it past 102 and thats including super combo chain.
Oh and, release date finally confirmed
July 29th!!!!!!!
and all 56 characters comed unlocked and ready to play. hopefully we will still have to unlock all the colors.
--- I am LAW
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7/9/2009, 11:27 am
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spiderLAW
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Posts: 166

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Re: Marvel Vs Capcom 2 Officially Announced!!
its out!!!! i want it!!!!! but have no money to get it right now, nor do i have the internet to download it right now. looks like ill be waitin a couple of weeks. Let me know how it is Jon.
--- I am LAW
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7/29/2009, 5:24 am
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spiderLAW
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Posts: 166

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Re: Marvel Vs Capcom 2 Officially Announced!!
my posts dont show. wierd
--- I am LAW
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7/29/2009, 5:31 am
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Artsta
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Registered: 12-2008
Location: Jacinto
Posts: 427

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Re: Marvel Vs Capcom 2 Officially Announced!!
I can see your post man. Let me know if this problem keeps occurin' for ya and we'll look into it.
As for the game, yessss! You need it!! Here's my review of it:
Pros:
Gameplay is smooth as it was on the Dreamcast Version (Xbox Version was choppy as hell...) They also have a "crisp" or "classic" character style mode to switch between for graphics. And putting it on "crisp" make's it shine just as much as SFIITHDR does, least on my tv... I'm not getting blocky/edgy looking characters like I do on the regular xbox version.
It also has the coveted "6 player lobby room" where you can party up with a bunch of your friends and just wreak havoc! Just like in HDR you can watch your friend's fights while you wait your turn as well.
There's also a new feature that I don't recall being in the DC or Xbox version. In Arcade Mode (Not online) you can now select three of the exact same character if you so desire. Three Ryu's??? No problem haha.
The Achievements are hella easy too. I'll probably knock out half of them today, and then the Ranked ones and such over time.
This game is not without issue though...
Cons:
When you enter the character selection screen, whether on xbox live or just the regular, there's slight lag for whatever the reason. This doesn't effect gameplay though.
However the music stopped on me earlier about 30 seconds before the match was over, this happened in HDR alot until it got patched. I asked my opponent if this happened on his end as well and it he said it did. Probably a glitch that will get fixed eventually.
And then there's the matter of missing content... There's no more artwork... The difficult gages are gone. You now have the choice of Easy, Medium, Hard, or Expert. I preferred the "Difficulty Star System" that was in play on Dreamcast and Xbox.
No unlocking characters, stages, or colors (they're already unlocked). Which sucks cause I enjoyed working toward all that stuff.
Also unlike on the DC or Xbox Version's, there's no more 3xP, or 3xK button scheme's. And not even an option to set this up under Control Settings. I liked that for quickly hitting "Assist 1 & Assist 2" for a Hyper Combo Team-Up finish. Now I have to actually hit the buttons. Not that big of a deal I suppose, will eliminate some cheapness.
Other than those few gripes, it's great so far. And def. worth the 1200 MS Points. Baaaaaad week for King of Fighter's XII to drop. That game will be a ghost town til the hype of this dies down.
--- 
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7/29/2009, 11:36 am
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spiderLAW
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Re: Marvel Vs Capcom 2 Officially Announced!!
wow. great!!! defenitely be getting this as soon as possible then. The 3 same characters thing was available in all versions including the arcade BUT it required a code. I remember doing it in dreamcast and xbox because my girl wanted to pick all Chun Li's.
Music problem eh, i heard that it supports custom tracks too!
KOF12 is a must have for me but i dont see paying $60 for it. Ill wait for a sale like the one gamestop is having right now for SF4 (this week until sunday SF4 and Fear 2 which i highly recommend both is selling for $19.99)
--- I am LAW
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7/29/2009, 11:44 am
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