Autonymous Rex
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Registered: 12-2008
Posts: 697

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Re: Street Fighter IV Gameplay (Me throwin' down...)
I have to say, I know you're a great gamer, but I think I might be able to beat you (or at least give you a decent challenge). Not that I'm that good at it, but SF is one of those games I've always faired better against other people than the CPU.
I prefer to use Ryu/Ken, but mainly because their moves are predictable (as in, when you hit a punch button, you know they're going to throw a punch. Most of the other characters throw some weird moves, especially Blanka). But I hate using them against other people because they're so "obvious". When I first got the game, I played some casual matches. I even had the first icon and title because I hadn't earned anything else. I didn't know most of the characters and was just playing for fun, and STILL had some guy insist on picking his Ryu and pulling his typical B.S. (at least a couple of other people picked random characters too, I mean, it's just for fun!)
Do the rankings cross over with the PSN rankings? Or is it separate? I wish they'd get cross platform already.
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5/5/2009, 10:02 am
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Autonymous Rex
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Registered: 12-2008
Posts: 697

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Re: Street Fighter IV Gameplay (Me throwin' down...)
Have you seen the cheap Sagat combo being used now?
It's basically tiger shot flurry (ie the "Ryu fireballer technique"), but instead of the tiger punch when you jump over (or slide under) them, it's that counter move (where Sagat kind of circles his arms, there's one of those graphic "ink splashes", a little blue flash and his powerful counter attack, but he's totally invulnerable while doing it, even though stance wise, he's wide open (so you instinctively move in to attack and do no damage, and then he nails you).
Also, any good tips to avoid the "throw monkeys"? I get caught by throws a lot (both CPU and human players! I don't get it. I can activate a throw when they're wide open and I'm right up there, and nothing. Yet they seem to be able to literally pull me out of a move while I'm even HITTING THEM! and throw me! I always had this problem in Street fighter though, so it's not really anything new. I can't figure out what I do wrong vs. what they're doing differently...
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5/7/2009, 10:41 am
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Artsta
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Registered: 12-2008
Location: Jacinto
Posts: 427

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Re: Street Fighter IV Gameplay (Me throwin' down...)
I haven't seen that Sagat thing, to be honest I don't see very many Sagats online. Are you referring to a focus attack? Thats the only move I can think of where he appears to be wide open and you can go kick him but nothing will happen. This is avoidable, if you've got pretty quick fingers get in while they're doing it and rapidly tap low punch or low kick, this will break him out of his focus attack (any 2-3 hit combo will actually). The only other two options to stopping this is dash forward and throw him, or perform your super/ultra while he's doing it.
As for the throws, it was tricky for me at first too. I was literally pissed... No matter what I'd do i'd ALWAYS get thrown. The easiest way to counter throw spammers is input a throw at the same exact time you think it's about to happen to you. This way you're either gonna throw them, or they'll just cancel each other out. The 2nd way is the same way I was explaining the Sagat focus attack stopper, If you think they're gonna throw you crouch and bust out the low punch/low kick and rapidly hit them buttons! It will push them back where they can't throw you if they're trying.
Keep in mind there's a few ways you'll get thrown that's simply unavoidable. If you do a special move in the air (like the hurricane kick) and miss your opponent you're wide open for a unblockable throw. If you perfrom a Super/Ultra and miss, yet land right next to your opponent you don't have enough time to recover, you're wide open for a throw. And lastly, as mentioned in the Sagat stopping technique, if you're performing a focus attack you're wide open for a throw (Most ppl never consider this one though).
Last edited by Artsta, 5/8/2009, 2:55 am
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5/8/2009, 2:52 am
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